If your wizard is stuck attacking a harpy and the harpy is stuck attacking the wizard, use invisibility on both of them. Note that invisibility can also be used on enemy units. If a wizard's about to be attacked, make him Invisible manually! If a wizard dies a few seconds after a Game save, make him Invisible, and he won't die! Invisibility: When combined with game saves, you'll never lose your wizards unless you choose to. Game saves: Save when your wizards are alive! If they die, load the game, and they might make a different decision that doesn't lead to them dying. It's good to place Guard Towers and Warrior's Guilds near a Wizard's Guild to protect the wizards. Try to avoid having incoming enemies pass directly by the front door of a Wizard's Guild. There are several important tools for this:īuilding placement: Do not place the Wizards Guild on a side that gets a huge amount of enemies. Wizards die really easily, so it's your job to keep them alive. Meteorite storm: Learned at level 8, this skill allows wizards to kill every enemy in a large area very quickly meteors repeatedly land on a point, doing big splash damageįireball: Learned at level 5, like a single-hit meteorite stormįire shield: Learned at level 2 this allows monsters a few hits on a wizard (instead of one hit) before he dies Teleport: Not that useful, but they move faster when needed Magic resistance: Mostly useless, except against Vampires' spells (in my experience) When the Wizard reaches the said level, he can use that spell.įire blast: Learned at 3, effectively allowing him a guaranteed kill on most enemies before they can hit him Keep harpies away from wizards at all costs!ĭifferent spells are learned at different levels. Note that harpies are immune to magic (from my experience). Wizards are useless without the spells trained in the Library. They're essential for many missions (including Dragon Hazard). The best damage-dealing units of the whole game when levelled up. Paladin (in Warriors' Guild with Temple of Agrella): walks faster, hits better, and more likely to explore than Warriors they survive VERY well, but cost significantly more Warrior (in Warriors' Guild): the bread-and-butter of your army pretty tough and can pretty much survive on their own General Info & Tips (strongly recommended) Note that the directions used in this walkthrough will assume that the top of the map is North, the left is West, and so on.ġ. ![]() This walkthrough is only for Bloodthirsty (the hardest difficulty), although the easier difficulties should be fine with the strategies too. the dragonic core.The item can be consumed at end of month to gain a dragon aspect.This is a Majesty: The Fantasy Kingdom guide and walkthrough for the Android game. ![]() Find out by playingĪdds A dungeon in 3 locations that drops a new item. Better at interating with npcs and escaping dangerĭragons gaze = better vision on map, know where your enemies are, perfect vision of npc itembagsĭragons perception, dragons wings and more. *adds 12 dragon aspects (passives) gained at every major breakthrough (on top of destinies)ĭragons claws= boost attack power and critĭragons wisdom = better situational awereness. dragons talent – +50% boost to all roots and martial dragons hoard- spawns random regional items worth 1000 at the end of each month. (required to be able to use dragon aspects and spawn neccessary events) also learn a manual from your bag at end of each month if enough days are left. reincarnated dragon king: boost to insight and luck. You are the reincarnated soul of an ancient dragon.
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